pawn-lang / sa-mp-fixes

Includes and plugins to fix various issues in the SA:MP server that can be fixed externally, leaving the devs time for other things.
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OnPlayerConnect problem. #161

Closed LielR closed 2 years ago

LielR commented 2 years ago

Any code in OnPlayerConnect is getting reset in OnPlayerSpawn. For example, I had "Dragged[playerid] = 0;" in OnPlayerConnect, so in OnPlayerSpawn it's changed to other value..