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paxdotdev
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pax
User interface engine with an integrated vector design tool, built in Rust
https://www.pax.dev/
Apache License 2.0
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Paxgen prompter and examples co-created with LLM (bouncing-balls, breakout game)
#209
dmely
closed
3 months ago
0
Example projects: Failed to download tarball for `pax-component-library` at version 0.15.5
#208
eliot-akira
closed
3 months ago
4
Better default styling for form controls
#207
samuelselleck
closed
3 months ago
0
Pax Generative UI
#206
warfaj
closed
3 months ago
0
Let Parent inspect cancelled state during event propagation, stacker behaviour change
#205
samuelselleck
closed
3 months ago
0
added support for literal_option and gol ++
#204
warfaj
closed
3 months ago
1
list literal + wip dropdown for gol
#203
warfaj
closed
4 months ago
1
Raycast containers/slot + Invisible to Raycasting Common Property
#202
samuelselleck
closed
3 months ago
0
Added support for multiple file pax macros in same file and updated gol
#201
warfaj
closed
4 months ago
0
Fixes + gol example
#200
warfaj
closed
4 months ago
0
double bindings
#199
warfaj
closed
4 months ago
0
Common property for dissabling raycasts
#198
samuelselleck
closed
4 months ago
0
Load manifest from build in Designtime
#197
samuelselleck
closed
4 months ago
0
Template/Render Node Distinction
#196
samuelselleck
closed
4 months ago
0
Deterministic Builds
#195
samuelselleck
closed
4 months ago
0
Manifest Dynamic Reloading
#194
samuelselleck
closed
4 months ago
0
Drop Event Handler
#193
samuelselleck
closed
4 months ago
0
Scrollbar Visibility, ID node search
#192
samuelselleck
closed
4 months ago
0
Slot parsing fix + wheel event changed from passive to active
#191
samuelselleck
closed
4 months ago
0
Clamp anchor during auto inference from x/y
#190
samuelselleck
closed
4 months ago
0
General Transform
#189
samuelselleck
closed
4 months ago
0
Contextual Components
#188
samuelselleck
closed
4 months ago
1
Tree Local Storage
#187
samuelselleck
closed
5 months ago
0
Custom Events
#186
samuelselleck
closed
5 months ago
0
Component Library: Toast
#185
samuelselleck
closed
5 months ago
0
Component Library: Table
#184
samuelselleck
closed
5 months ago
0
Fix warnings/lints in pax
#183
DanielJoyce
closed
5 months ago
1
SpaceGame example fails to run with compiler error
#182
DanielJoyce
closed
5 months ago
22
Evertime I try and run something it seems to do a full rebuild?
#181
DanielJoyce
closed
2 weeks ago
6
Component Library: Dialog
#180
samuelselleck
closed
5 months ago
2
Docs Website is Down
#179
Akshay-akkay
closed
3 months ago
3
Native Radio Button Set
#178
samuelselleck
closed
5 months ago
0
Native Slider
#177
samuelselleck
closed
5 months ago
0
Native Dropdown
#176
samuelselleck
closed
5 months ago
0
Start of UI component library
#175
samuelselleck
closed
5 months ago
0
Implements missing operators for PaxAny
#174
samuelselleck
closed
5 months ago
0
Text Autosize
#173
samuelselleck
closed
5 months ago
20
Image fit attribute
#172
samuelselleck
closed
5 months ago
0
Stacker Ergonomics
#171
samuelselleck
closed
5 months ago
0
Expose Anchor++ in NodeInterface
#170
samuelselleck
closed
5 months ago
1
Expression Eval using PaxAny
#169
samuelselleck
closed
5 months ago
2
Add more descriptive name to parser error messages
#168
warfaj
closed
5 months ago
0
Bug fixes and changes needed during designer migration
#167
samuelselleck
closed
5 months ago
0
Refactor Parsing Errors to use pest updated errors
#166
warfaj
closed
6 months ago
0
Merge New User Experience improvements
#165
warfaj
closed
6 months ago
1
default anchor for ergonomics
#164
zackbrown
closed
6 months ago
1
Cleaned up examples
#163
warfaj
closed
6 months ago
0
Space Game Example
#162
samuelselleck
closed
6 months ago
0
StringBox + Numeric hidden from userland
#161
samuelselleck
closed
6 months ago
1
Particle Field and Scroll Animation Examples
#160
samuelselleck
closed
6 months ago
0
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