peerke88 / SkinningTools

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SkinningTools

refactor of the original skinning tools https://gumroad.com/l/skinningTools_PL

main goal of the tools is to make clean code that is ready for Python 3 maya code should be seperated in the Maya folder hopefully we can make some parts DCC agnostic to get the same or similar functionality in other dcc tools (future dev)

documentation

API

Authors

Prerequisites

 - Maya 2017+
 - Python 2.7 (3.7)
 - sphinx (extensions: sphinx-autoapi,  groundwork-sphinx-theme)

launch

use the package creator to create a package and install through the mel file or place the skinningtools folder in a location maya can find (mydocuments/maya/scripts for example) after that use the following python commands:

import sys

Path to the project folder containing the module 'SkinningTools'

sys.path.insert(0, r"C:/path/to/project/folder/")

from SkinningTools import reloader from importlib import reload reload(reloader) reloader.unload(newScene=False)

from SkinningTools.UI import SkinningToolsUI reload(SkinningToolsUI) myWindow = SkinningToolsUI.showUI()


- for release/use:
```python
from SkinningTools.UI import SkinningToolsUI
myWindow = SkinningToolsUI.showUI()

Acknowledgments