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pensquid
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yobmef
Weird toy chess engine written *very much from scratch* in Rust.
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Fix blunders
#25
UlisseMini
opened
3 years ago
3
Fix time management with threading (and stop immediately)
#24
UlisseMini
closed
3 years ago
2
Refactor
#23
UlisseMini
closed
3 years ago
1
Refactor search to use negamax
#22
UlisseMini
closed
3 years ago
1
Deal with draws
#21
UlisseMini
opened
3 years ago
1
Add PV to quiescence
#20
UlisseMini
opened
3 years ago
0
Test for hangs/deadlocks
#19
UlisseMini
opened
3 years ago
0
Add quiescence search
#18
UlisseMini
closed
3 years ago
3
Add a quiescence search
#17
UlisseMini
closed
3 years ago
0
Remove expensive sort
#16
UlisseMini
closed
3 years ago
1
Make move generation iterable
#15
UlisseMini
closed
3 years ago
0
Incrementally update Board.attacked
#14
UlisseMini
opened
3 years ago
0
Make move generation iterable
#13
UlisseMini
closed
3 years ago
0
Bitboard iteration, add cached attackers
#12
UlisseMini
closed
3 years ago
1
Cache attacked squares in chess::Board
#11
UlisseMini
closed
3 years ago
0
Time management: fix running out of time
#10
UlisseMini
closed
3 years ago
4
Automated strength testing
#9
UlisseMini
opened
3 years ago
3
Add mate uci evaluation
#8
UlisseMini
opened
3 years ago
0
Subtract moves made so far in time calculation
#7
UlisseMini
closed
3 years ago
1
Transposition table, basic ID
#6
UlisseMini
closed
3 years ago
0
Only sort for non root nodes
#5
UlisseMini
closed
3 years ago
0
Refactor chess::Board.make_move_mut
#4
UlisseMini
closed
3 years ago
0
Refactor eval::get_score
#3
UlisseMini
opened
3 years ago
2
Fix bugs in movegen
#2
UlisseMini
closed
3 years ago
1
Bishop deletes pawn without taking it
#1
UlisseMini
closed
3 years ago
2