pererikbergman / multiplatform-flavors

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Kotlin Multiplatform Flavor Example

This project serves as a practical demonstration of implementing flavors in a Kotlin Multiplatform (KMP) project. Flavors in the context of KMP are used to differentiate between various build environments, configurations, or feature sets across the shared codebase. Specifically, this example showcases how to manage and utilize different build environments — namely, development and production — within a KMP project.

The use of flavors allows for the customization of the application's behavior, dependencies, and configurations without the need to duplicate code. This approach is particularly beneficial in a multiplatform scenario where consistency across platforms is crucial, yet the need for environment-specific variations exists.

In this example, you'll find how to:

By the end of this project, you'll have a clear understanding of how to effectively implement and work with flavors in a Kotlin Multiplatform project, enhancing your ability to manage complex build configurations and environment-specific logic in a multiplatform context.

Setup Instructions

This section guides you through setting up your project for development and production environments.

Configuring Modules

Add the following modules to your project:

  1. config/development
  2. config/production

Include these modules in your project by editing settings.gradle.kts:

include(":config:development", ":config:production")

Defining Flavor

In your gradle.properties file, define the default flavor:

flavor=development

Accessing Flavor in Build Script

In composeApp/build.gradle.kts, access the flavor property:

val flavor: String by project
val suffix = when (flavor) {
  "development" -> ".dev"
  else -> ""
}

kotlin {
    commonMain.dependencies {
        implementation(project(":config:$flavor"))
    }
}

Android

Changing the App name using XML (supports localizing)

Create a strings.xml file for each flavor. E.g.:

  1. config/development/androidMain/values/res/strings.xml
  2. config/production/androidMain/values/res/strings.xml

Add a string with the name app_name like you normally would.

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <string name="app_name">KMP Flavor Dev</string>
</resources>

This string can now be used in AndroidManifest.xml like you normally would

Changing the App name using Gradle

android {
    namespace = "com.rakangsoftware.flavors"

    defaultConfig {
        when (flavor) {
            "development" -> resValue("string", "app_name", "KMP Flavor Dev")
            else -> resValue("string", "app_name", "KMP Flavor")
        }
    }
}

Change the applicationIdSuffix

android {
    defaultConfig {
        applicationIdSuffix = suffix
    }

}

Creating a Custom Task for Android

To create a new task for running the debug build, define the following in your build script:

tasks.register("runDebug", Exec::class) {
  dependsOn("clean", "uninstallDebug", "installDebug")
  commandLine(
    "adb", "shell", "am", "start", "-n",
    "com.rakangsoftware.flavors$suffix/com.rakangsoftware.flavors.MainActivity"
  )
}

Note: Update the MainActivity path if your starting activity is different.

Build, Install, and Run

To build, install, and run your application, use the following commands:

Creating Run Configurations in Android Studio

Configure run configurations for easy execution within Android Studio:

Development Configuration

  1. Click the Plus (+) sign in the top left corner of the "Run/Debug Configurations" dialog.
  2. Choose 'Gradle'.
  3. Configure with the following:
    • Name: Android Dev
    • Tasks: :composeApp:runDebug
    • Arguments: -Pflavor=development
    • Gradle Project: Flavors

Shared Module Configuration

Production Configuration

  1. Repeat the steps for creating a new configuration.
  2. Configure with the following:
    • Name: Android Prod
    • Tasks: :composeApp:runDebug
    • Arguments: -Pflavor=production
    • Gradle Project: Flavors

Shared Module Configuration

Below is a refined and detailed iOS setup guide for your README.md, designed to assist in configuring development and production environments for a Kotlin Multiplatform project:

iOS Configuration

This section outlines the steps required to configure your iOS application for different environments: Development and Production. These configurations enable you to build and run your iOS app with environment-specific settings and resources.

Initial Setup

  1. Select the Target: In Xcode, select the iosApp root in the project navigator. Then, choose the iosApp target on the target list to the right.

Configuring for Development

To set up your project for the Development environment, follow these steps:

  1. Rename Info.plist: Rename the iosApp/Info.plist file to iosApp/Info-Development.plist. This allows you to maintain separate property lists for different environments.

  2. Update Build Phases: Navigate to the Build Phases tab and locate the Compile Kotlin Framework section. Modify the script to include the -Pflavor=development flag:

    ./gradlew :composeApp:embedAndSignAppleFrameworkForXcode -Pflavor=development
  3. Adjust Info.plist File Setting: Under the Build Settings tab, find the Info.plist File setting within the Packaging section. Update its value to point to the new development plist file: iosApp/Info-Development.plist.

  4. Rename the Target: Change the name of the iosApp target to Development to clearly identify the build configuration.

  5. Rename Scheme: Update the scheme name to iOS Dev for easy identification.

Configuring for Production

For the Production environment, duplicate the Development setup with slight modifications:

  1. Duplicate and Rename Target: Duplicate the Development target and rename the new target to Production.

  2. Create and Move Info.plist: Rename the duplicated .plist file to Info-Production.plist and ensure it is located within iosApp.

  3. Update Build Phases for Production: In the Build Phases of the Production target, adjust the Compile Kotlin Framework script to use the production flavor:

    ./gradlew :composeApp:embedAndSignAppleFrameworkForXcode -Pflavor=production
  4. Update Info.plist File Setting for Production: Within the Build Settings of the Production target, change the Info.plist File under Packaging to: iosApp/Info-Production.plist.

  5. Rename Scheme: Rename the newly created scheme to iOS Prod for clarity.

Additional Steps