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peterjosling
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risk
Networked implementation of the Risk game
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Create RollNumber Class
#68
Kneesh
closed
9 years ago
0
Create RollHash Class
#67
Kneesh
closed
9 years ago
0
Create Roll Class
#66
Kneesh
closed
9 years ago
0
Create Acknowledgement Class
#65
Kneesh
closed
9 years ago
0
Create AttackCapture Class
#64
Kneesh
closed
9 years ago
0
Create DefendMove Class
#63
Kneesh
closed
9 years ago
0
Create DrawCardMove class
#62
Kneesh
closed
9 years ago
0
Implement AttackMove methods on GameState
#61
peterjosling
opened
9 years ago
0
Adamgrantt
#60
AdamGrantt
closed
9 years ago
1
Adamgrantt
#59
AdamGrantt
closed
9 years ago
0
Build WebPlayer class
#58
peterjosling
closed
9 years ago
1
Change NetworkPlayer class to work with defined protocol
#57
peterjosling
closed
9 years ago
0
Implement TradeCardsMove class
#56
peterjosling
closed
9 years ago
0
Create methods on GameState to track player armies
#55
peterjosling
opened
9 years ago
0
Implement FortifyMove class
#54
peterjosling
closed
9 years ago
0
Play medieval sound effects when running from console
#53
zigrab
opened
9 years ago
0
Add playerId to Move class, create AttackMove and DeployMove
#52
peterjosling
closed
9 years ago
0
Create classes to deal with defending moves
#51
peterjosling
opened
9 years ago
0
Changed methods to work with PlayerID, Created playMove method in game state.
#50
Kneesh
closed
9 years ago
0
Create Move JSON (de)serialisation methods
#49
peterjosling
opened
9 years ago
1
AI Chat Functionality
#48
zigrab
opened
9 years ago
0
isGameComplete method added, cannot currently be tested
#47
AdamGrantt
closed
9 years ago
1
Distributed AI runner
#46
peterjosling
opened
9 years ago
0
Implement all DumbPlayer actions
#45
peterjosling
closed
9 years ago
0
Begin implementation of assigning territories at game start
#44
peterjosling
closed
9 years ago
0
Create Player.notifyMove()
#43
zigrab
opened
9 years ago
0
Create Player.getMove()
#42
zigrab
opened
9 years ago
0
Create GameState.isMoveValid()
#41
zigrab
opened
9 years ago
1
Create GameState.isGameComplete()
#40
zigrab
closed
9 years ago
0
Create playMove method on GameState
#39
peterjosling
opened
9 years ago
0
SETUP1 - LocalGame setup
#38
zigrab
closed
9 years ago
0
SETUP1 - LocalGame setup
#37
zigrab
closed
9 years ago
0
SETUP1 - LocalGame setup
#36
zigrab
opened
9 years ago
0
Rename findTerritoryById to getTerritoryById
#35
peterjosling
opened
9 years ago
0
Adamgrantt
#34
AdamGrantt
closed
9 years ago
0
Display test results in CircleCI
#33
peterjosling
closed
9 years ago
0
Populate method in deck (possible problem)
#32
Kneesh
closed
9 years ago
1
Deck class and Tests
#31
Kneesh
closed
9 years ago
2
Zigrab
#30
zigrab
closed
9 years ago
5
Update class structure ready to implement game setup flow
#29
peterjosling
closed
9 years ago
2
Zigrab
#28
zigrab
closed
9 years ago
0
Create skeleton Abstract/Local/NetworkedGame classes
#27
peterjosling
closed
9 years ago
0
Zigrab
#26
zigrab
closed
9 years ago
1
Adds add remove armies methods to territory class
#25
Kneesh
closed
9 years ago
0
Player class changes
#24
peterjosling
closed
9 years ago
0
adding armies to territories
#23
Kneesh
closed
9 years ago
1
Zigrab
#22
zigrab
closed
10 years ago
0
Design main game interface
#21
peterjosling
closed
9 years ago
0
Implement Map parsing
#20
peterjosling
opened
10 years ago
0
Remove networking interfaces from Player class
#19
peterjosling
closed
9 years ago
0
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