A JavaScript project built using the Phaser 3 Game Engine.
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This is javascript capstone project built with the Phaser 3 Game Engine.During the development process two days where all about to understanding how the game engine works and design how the game should look. Time was spent creating several assets to achieve an exceptional design. The final days consisted of building the project in order to produce a fully functional space shooter game that has different features to allow players to enjoy game play.
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The Game was built with the following technologies:
The design process was a challenge I was up for. At the end of day two, I had partially mastered Phaser. The main things I focused on was how to handle the physics and motion frameworks it provides. I also managed to organise all my assets which I imported from different sources and modified to my liking. On the third day I started building the project while keeping the following concepts in mind:
git clone https://github.com/peterrobert/Shooter_javascript_game.git
Migrate to the cloned repository directory
cd shooter_javascript_game
Install all the project dependencies
npm install
NB: This will open a new tab on your browser where you will see the game or visit localhost:3000/dist .
npm start
As this project open source, there are a number of features you can add, some include:
Contributions are what make the open source community an enviroment where developers can learn, inspire, and create great ideas. Any contributions will be highly appreciated.
git checkout -b feature/game_build_*feature name*
)git push origin feature/game_build_*feature name*
)Distributed under the MIT License. See LICENSE
for more information.
👤 Peter Robert
Contributions, issues and feature requests are welcome!. Feel free to check the issues page.