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philiplinden
/
spacetime
a real(istic) time simulator
https://philiplinden.github.io/spacetime/
Mozilla Public License 2.0
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`lofitime` rewrite to use From<T> and Into<T> instead of custom traits
#32
philiplinden
closed
1 week ago
0
Lofitime: A hifitime <-> chrono adapter
#31
philiplinden
closed
1 month ago
0
Apply Bevy quickstart template & update docs
#30
philiplinden
closed
1 month ago
0
Incorporate tooling from bevy_quickstart template
#29
philiplinden
closed
1 month ago
0
Update design docs
#28
philiplinden
closed
1 month ago
1
Gut overengineered things from the codebase
#27
philiplinden
closed
1 month ago
0
Large scale entities and even larger coordinate systems with big-space
#26
philiplinden
opened
1 month ago
0
Base timescale with hifitime
#25
philiplinden
closed
1 week ago
1
Whole-system architecture
#24
philiplinden
closed
1 week ago
1
Managing non-uniform time scales
#23
philiplinden
closed
1 week ago
2
Facelift docs and remove Python demos & examples
#22
philiplinden
closed
1 month ago
0
Experimentation with almanacs instead of propagators
#21
philiplinden
closed
2 months ago
0
🤷♂️
#19
philiplinden
closed
2 months ago
0
CHECKPOINT: accumulated dev updates
#18
philiplinden
closed
7 months ago
0
More technical documentation
#17
philiplinden
closed
7 months ago
0
Rebrand clocss-abm -> spacetime
#16
philiplinden
closed
7 months ago
0
Site and docs overhaul
#15
philiplinden
closed
7 months ago
0
pocket solar system
#14
philiplinden
closed
8 months ago
0
Feeling out straw-man project architectures with Bevy
#13
philiplinden
closed
8 months ago
0
Time dilation by example
#12
philiplinden
closed
8 months ago
0
Rust docs
#11
philiplinden
closed
8 months ago
0
Time dilation experiments
#10
philiplinden
closed
8 months ago
0
Change workflow to make rust docs
#9
philiplinden
closed
8 months ago
0
Rust implementation of Marco Polo demo
#8
philiplinden
closed
9 months ago
0
Model touch ups for consistency
#7
philiplinden
closed
9 months ago
0
Models do not have a consistent scale
#6
philiplinden
closed
9 months ago
7
Earth asset fails to load
#5
philiplinden
closed
9 months ago
3
Origin of assets is not in the center of the model
#4
philiplinden
closed
9 months ago
5
Prototype Rust implementation using Bevy
#3
philiplinden
closed
9 months ago
0
Agents get stuck to the edges of the world, even when its a torus
#2
philiplinden
closed
9 months ago
2
simple mesa+nyx example
#1
philiplinden
closed
10 months ago
3