Plugin to display thumbnails when hovering over the progress bar.
This plugin version is compatible with Video.js v8.x. Compatible releases and tags are versioned v2.x.
For Video.js v6.x, v7.x compatibility switch to the vjs6-7-compat branch.
npm install --save videojs-sprite-thumbnails
To include videojs-sprite-thumbnails on your website or web application, use any of the following methods.
<script>
TagThis is the simplest case. Get the script in whatever way you prefer and include the plugin after you include video.js, so that the videojs
global is available.
<script src="https://github.com/phloxic/videojs-sprite-thumbnails/raw/master/path/to/video.min.js"></script>
<script src="https://github.com/phloxic/videojs-sprite-thumbnails/raw/master/path/to/videojs-sprite-thumbnails.min.js"></script>
<script>
const player = videojs('my-video');
// set up 160x90 thumbnails in single sprite.jpg, 1 per second
player.spriteThumbnails({
url: 'https://example.com/sprite.jpg',
width: 160,
height: 90,
columns: 10
});
</script>
When using with Browserify, install videojs-sprite-thumbnails via npm and require
the plugin as you would any other module.
const videojs = require('video.js');
// The actual plugin function is exported by this module, but it is also
// attached to the `Player.prototype`; so, there is no need to assign it
// to a variable.
require('videojs-sprite-thumbnails');
const player = videojs('my-other-video');
// More than 0 rows in combination with inserting {index) in the url
// signals a sprite sequence.
player.spriteThumbnails({
interval: 3,
url: 'https://example.com/sprite_sequence-{index}.jpg',
columns: 5,
rows: 5,
width: 120,
height: 90
});
When using with RequireJS (or another AMD library), get the script in whatever way you prefer and require
the plugin as you normally would:
require(['video.js', 'videojs-sprite-thumbnails'], function(videojs) {
const player = videojs('my-video');
player.spriteThumbnails({
url: 'https://example.com/sprite.jpg',
width: 160,
height: 90,
columns: 10
});
});
Select a 2.x version of videojs-sprite-thumbnails from the CDN.
Or load the latest Video.js v8.x compatible release of the plugin via script tag:
<script src="https://unpkg.com/videojs-sprite-thumbnails@2.2.3/dist/videojs-sprite-thumbnails.min.js"></script>
option | type | mandatory | default | description |
---|---|---|---|---|
url |
String | single sprite | "" |
Location of sprite image. Must be set by user. |
urlArray |
Array | multiple images | [] |
Locations of images. Must be set by user. |
url |
String | multiple images | "" |
Locations of multiple images via template expansion. Must be set by user. |
width |
Integer | ✔ | 0 |
Width of a thumbnail in pixels. |
height |
Integer | ✔ | 0 |
Height of a thumbnail in pixels. |
columns |
Integer | ✔ | 0 |
Number of thumbnail columns per image. Set both columns and rows to 1 for individual thumbnails. |
rows |
Integer | multiple images | 0 |
Number of thumbnail rows per image. If set, the plugin will expect a sequence of images. The last image may have fewer rows. |
interval |
Number | 1 |
Interval between thumbnails in seconds. | |
idxTag |
Function | Function determining how the {index} template in the url is expanded. Returns index as is by default. |
||
responsive |
Integer | 600 |
Width of player in pixels below which thumbnails are responsive. Set to 0 to disable. |
|
downlink |
Number | 1.5 |
Minimum of required NetworkInformation downlink where supported. Set to 0 to disable. |
url
as String pointing to a single sprite image:
{
url: 'https://example.com/single-sprite.jpg',
// [... more options]
}
urlArray
containing multiple (sprite) images:
{
urlArray: [
'https://example.com/first.jpg',
'https://example.com/second.jpg',
'https://example.com/third.jpg'
],
rows: 7, // must be greater than 0
// [... more options]
}
url
as String expanded by the idxTag
function:
{
url: 'https://example.com/thumbs-{index}.jpg,
rows: 7, // must be greater than 0
idxTag(index) { // optional
return index; // this is the default
},
// [... more options]
}
The function provided by this option can be used to generate various file naming schemes of sequential sprite images.
Example for thumbnail images are numbered starting from 1, 4 digits long, and padded with leading zeroes:
myplayer.spriteThumbnails({
// [ more options ... ]
url: 'https://example.com/{index}.jpg',
idxTag(index) {
return `000${index + 1}`.slice(-4);
},
colums: 5,
rows: 5
});
Of course the same can be achieved by setting urlArray
to the full list of images:
myplayer.spriteThumbnails({
// [ more options ... ]
urlArray: [
'https://example.com/0001.jpg',
'https://example.com/0002.jpg',
'https://example.com/0003.jpg',
'https://example.com/0004.jpg'
],
colums: 5,
rows: 5
});
Set both rows
and columns
to 1
:
myplayer.spriteThumbnails({
// [ other options ]
url: 'https://example.com/individual-thumb-{index}.avif',
columns: 1,
rows: 1
});
The plugin is initialized every time video metadata is loaded. It monitors all video sources for an optional spriteThumbnails
property. Any existing plugin configuration is updated by merging this spriteThumbnails
object into the current configuration. Typical use cases are playlists.
The image(s) are then loaded on demand, when the cursor hovers or moves over the progress bar.
The plugin can temporarily be disabled or enabled by toggling its boolean ready
state:
videojs.getPlayer('myplayer').spriteThumbnails().setState({ready: false});
Disable the plugin for a specific video about to be loaded:
videojs.getPlayer('myplayer').src([{
type: 'video/mp4',
src: 'https://example.com/nothumbs.mp4',
// disable plugin with empty options object
spriteThumbnails: {}
}]);
Note that the empty spriteThumbnails: {}
configuration in this context internally uses spriteThumbnails: {url: '', urlArray: []}
to preserve inheritance of all other options.
const playlist = [
[{
type: 'video/webm',
src: 'https://example.com/video1.webm',
// only needed once, even if alternaive source is picked
spriteThumbnails: {
url: 'https://example.com/thumbnails1-{index}.jpg'
}
}, {
type: 'video/mp4',
src: 'https://example.com/video1.mp4'
}], [{
type: 'application/x-mpegurl',
src: 'https://example.com/video2.m3u8',
spriteThumbnails: {
url: 'https://example.com/thumbnails2-{index}.jpg'
}
}]
];
const player = videojs('myplayer', {
// player configuration
// [...]
// load first video in playlist
sources: playlist[0],
plugins: {
// default thumbnail settings for this player
spriteThumbnails: {
width: 160,
height: 90,
columns: 5,
rows: 5
}
}
});
// play 2nd video by clicking on button with id="secondvideo"
videojs.on(videojs.dom.$('button#secondvideo'), 'click', () => {
player.src(playlist[1]);
player.play();
});
The plugin uses two CSS classes on the player element to signal the current state of plugin:
class name | plugin state |
---|---|
vjs-sprite-thumbnails |
plugin is/not loaded |
vjs-thumbnails-ready |
plugin is/not ready to show thumbnails |
This allows for CSS directives which apply to player elements depending on plugin state:
.video-js.vjs-thumbnails-ready .vjs-progress-holder {
background-color: green;
}
Each plugin instance has its own log which can be used for targeted debugging. Its verbosity can be set by calling the player's plugin name property:
player.spriteThumbnails().log.level('debug');
The call can also be chained directly to the manual plugin setup:
const player = videojs('example-player');
player.spriteThumbnails({
url: 'https://example.com/thumbnails-{index}.jpg',
width: 240,
height: 100,
columns: 7,
rows: 6
}).log.level('debug');
Plugin version 2.2.0 introduced the mandatory option columns
. Thumbnail images are now loaded on demand which interferes less with video playback. Please apply the option to your existing setups.
MIT. Copyright (c) Christian Ebert <bcc@phloxic.productions>