Open CrazyFlasher opened 10 months ago
Btw in release 2.0.4 there is a 2.0.3 version of zxp
Ok, I've installed VS 2015 and now have this error:
gulp --plugin --install
[11:14:57] +-------------------+
[11:14:57] | PixiAnimate |
[11:14:57] +-------------------+
[11:14:57] Mode: Release
[11:14:57] Using gulpfile C:\work\foxium\animate-extension\gulpfile.js
[11:14:57] Starting 'default'...
[11:14:57] Starting 'plugin'...
[11:14:57] Starting 'plugin-win-debug'...
MSBuild failed with code 1!
[11:14:58] 'plugin-win-debug' errored after 1.09 s
[11:14:58] Error: MSBuild failed with code 1!
at ChildProcess.<anonymous> (C:\work\foxium\animate-extension\node_modules\gulp-msbuild\lib\msbuild-runner.js:97:25)
at ChildProcess.emit (node:events:513:28)
at ChildProcess.emit (node:domain:552:15)
at Process.ChildProcess._handle.onexit (node:internal/child_process:291:12)
at Process.callbackTrampoline (node:internal/async_hooks:130:17)
[11:14:58] 'plugin' errored after 1.09 s
[11:14:58] 'default' errored after 1.09 s
Are you trying to use the combined output as a standalone animation, or are you integrating the published animations into a larger project? The published files don't care if you are using v6 or v7 of PixiJS, you just need to use the correct release of the runtime library to go with your version of PixiJS.
@andrewstart will it support pixijs v8?
At some point. I haven't had time for side projects for a while so I haven't been able to look at v8 much yet. I believe that Graphics had a significant API change, so that will be a big portion of updating this. Hopefully the format of the extension won't change so you'll just need to use the v8 compatible runtime, once it is ready.
I got error when trying to build it