Open cgdreamer opened 1 year ago
今天终于偶然发现了问题的原因。会修复。原因是在webui图生图放大模式那个地方不能选潜变量放大。
今天终于偶然发现了问题的原因。会修复。原因是在webui图生图放大模式那个地方不能选潜变量放大。
指的是哪里?我没有使用潜变量放大也报 64 错误了……最新版本的 Web UI。
今天终于偶然发现了问题的原因。会修复。原因是在webui图生图放大模式那个地方不能选潜变量放大。
指的是哪里?我没有使用潜变量放大也报 64 错误了……最新版本的 Web UI。
补充下,StableSR 的安装和配置都没有问题,但图生图 Tiled VAE 运行完就会报错。
I also get the Key Error 64. Settings after the log below...
ultiDiffusion hooked into 'Euler a' sampler, Tile size: 64x64, Tile batches: 620, Batch size: 1. (ext: ContrlNet)?it/s] MultiDiffusion Sampling: 0%| | 0/6820 [00:17<?, ?it/s] [Tiled VAE]: input_size: torch.Size([1, 3, 8000, 5344]), tile_size: 512, padding: 32 [Tiled VAE]: split to 16x11 = 176 tiles. Optimal tile size 480x512, original tile size 512x512 [Tiled VAE]: Fast mode enabled, estimating group norm parameters on 342 x 512 image [Tiled VAE]: Executing Encoder Task Queue: 100%|████████████████████████████████| 16016/16016 [00:26<00:00, 614.04it/s] [Tiled VAE]: Done in 26.643s, max VRAM alloc 3694.912 MB 0%| | 0/11 [01:15<?, ?it/s] Error completing request Arguments: ('task(kh1atspnctbp46r)', 0, '', '', [], <PIL.Image.Image image mode=RGBA size=2672x4000 at 0x22F2DB63E80>, None, None, None, None, None, None, 20, 0, 4, 0, 1, False, False, 1, 1, 2, 1.5, 0.5, -1.0, -1.0, 0, 0, 0, False, 512, 512, 0, 0, 32, 0, '', '', '', [], 10, True, 'MultiDiffusion', False, True, 1024, 1024, 64, 64, 32, 1, 'None', 2, False, 10, 1, 1, 64, False, False, False, False, False, 0.4, 0.4, 0.2, 0.2, '', '', 'Background', 0.2, -1.0, False, 0.4, 0.4, 0.2, 0.2, '', '', 'Background', 0.2, -1.0, False, 0.4, 0.4, 0.2, 0.2, '', '', 'Background', 0.2, -1.0, False, 0.4, 0.4, 0.2, 0.2, '', '', 'Background', 0.2, -1.0, False, 0.4, 0.4, 0.2, 0.2, '', '', 'Background', 0.2, -1.0, False, 0.4, 0.4, 0.2, 0.2, '', '', 'Background', 0.2, -1.0, False, 0.4, 0.4, 0.2, 0.2, '', '', 'Background', 0.2, -1.0, False, 0.4, 0.4, 0.2, 0.2, '', '', 'Background', 0.2, -1.0, True, 512, 48, True, True, True, False, <scripts.controlnet_ui.controlnet_ui_group.UiControlNetUnit object at 0x0000022F2DBA9CC0>, '
CFG Scale
should be 2 or lower.Recommended settings: Sampling Steps: 80-100, Sampler: Euler a, Denoising strength: 0.8
', 128, 8, ['left', 'right', 'up', 'down'], 1, 0.05, 128, 4, 0, ['left', 'right', 'up', 'down'], False, False, 'positive', 'comma', 0, False, False, '', 'Will upscale the image by the selected scale factor; use width and height sliders to set tile size
', 32, 6, 2, 1, '', 0, '', 0, '', True, False, False, False, 0, None, None, False, 50, 'stablesr_webui_sd-v2-1-512-ema-000117.ckpt', 2, False, 'None', False, 'Will upscale the image depending on the selected target size type
', 512, 0, 8, 32, 64, 0.35, 32, 0, True, 0, False, 8, 0, 0, 2048, 2048, 2) {} Traceback (most recent call last): ... StabilityDiffusion\stable-diffusion-webui\extensions\sd-webui-stablesr\srmodule\spade.py", line 39, in _forward segmap = segmap_dic[str(x_dic.size(-1))] KeyError: '64'I proof checked the Tiled Diffusion and Tiled VAE run without StableSR
Graphics card: NVIDIA GTX 2060 Super 8G Settings I use in A11111: --xformers --opt=channelslast --no-half-vae Checkpoint: v2-1_512-ema-pruined.ckpt [88ecb78256] Resize mode: Just resize CFG Scale: 2 Denoise: strength: 1 Latent tile batch size: 1 Move VAE to GPU: On Encoder Tile Size: 512 Decoder Tile Size: 48 SR Model: stablessr_webui_sd-v2-1-512-ema-000117.ckpt Color Fix: On /Off (tried both) Pure Noise: Off
今天终于偶然发现了问题的原因。会修复。原因是在webui图生图放大模式那个地方不能选潜变量放大。 潜变量放大是说缩放模式第四个吗,我没开这个也是keyerror:64.我试了两个电脑,都是这样用的是秋叶包
I dont really code much python, but it seems the expected segmap_dic object is empty, and it appears to me the 64 is a lookup that is failing. The 64 is whatever number is defined in the Tiled Diffusion - Latent tile dimension, specifically the width, which StableSR is checking first. If the value of the width is changed the "64" in the error changes with it.
只启用 Tiled VAE,不启用Tiled Diffusion,就不会报错。放大效果是一样的
只启用 Tiled VAE,不启用Tiled Diffusion,就不会报错。放大效果是一样的
Unfortunately without the Tile Diffusion i hit the CUDA out of Memory
У меня тоже эта ошибка. Работает без Tiled Diffusion, но нет возможности сравнить результаты
after a few weeks delay i am back to trying to get the tile diffusion + tiled vae + stableSR combination to work on a NVIDIA GeForce RTX 2060 SUPER with 16.0 GB RAM
using models:
disabling Tiled Diffusion and Tiled VAE was able to 2x StableSD upscale alone, anything more than 2x tripped OOM -- fantastic results on 512x512 downscaled real world camera photo png export from photoshop.
enabling Tiled VAE only, (disabled Tiled Diffusion) could upscale 4x with Tiled VEA settings of:
anything larger on the encoder decoder sizes and hit OOM
File "C:\Users\wjame\Documents\StabilityDiffusion\stable-diffusion-webui\extensions\sd-webui-stablesr\srmodule\spade.py", line 39, in _forward segmap = segmap_dic[str(x_dic.size(-1))] KeyError: '24'
I think I've hit the wall, nothing left to check that I can identify, just for the record tried the readme settings, which trips the KeyError 96
Seems the KeyError for me went away when I upgraded automatic1111. Now the tile diffusion and vae work with stabilitysr.
我的webui版本现在是第18周的,但是运行会报KeyError: '64',3060Ti 8G,所有安装和设置都没有问题, 编码器图块尺寸(Encoder Tile Size):1536 解码器图块尺寸(Decoder Tile Size):96 ; 潜变量分块(Latent tile)宽度: 64,潜变量分块(Latent tile)高度:64,潜变量分块(Latent tile)重叠:32,潜变量分块(Latent tile)批处理规模:1,放大算法:None;