I'm trying to run the scene that was shared with this project on a empty Unity3d project and I get this error:
Trying to access pass 1, but material 'Playdead/Post/VelocityBuffer' subshader (0) has only 1 valid passes.
UnityEngine.Material:SetPass(Int32) VelocityBuffer:OnPostRender() (at Assets/Scripts/VelocityBuffer.cs:126)
I'm trying to run the scene that was shared with this project on a empty Unity3d project and I get this error: