playdeadgames / temporal

Temporal Reprojection Anti-Aliasing for Unity 5.0+
MIT License
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Temporal Reprojection Anti-Aliasing

Source code release of the anti-aliasing solution used in Playdead's INSIDE.

LICENSE

MIT (see LICENSE.txt)

REQUIRES

Unity 5.0+

INSTRUCTIONS

AUTHOR

Lasse Jon Fuglsang Pedersen <lasse@playdead.com>

THANKS TO