playdeadgames / temporal

Temporal Reprojection Anti-Aliasing for Unity 5.0+
MIT License
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Fixes for 5.4 and VR #14

Closed Invertex closed 7 years ago

Invertex commented 7 years ago

Implemented the world matrix macro introduced in 5.4 for dealing with the velocity buffer and VR properly. Put in Unity version checks to retain compatibility with <5.4 Unity versions.