playdeadgames / temporal

Temporal Reprojection Anti-Aliasing for Unity 5.0+
MIT License
1.84k stars 192 forks source link

Pass access error when running demo scene #2

Closed aandnota closed 7 years ago

aandnota commented 8 years ago

I get this error when I run the demo scene:

Trying to access pass 1, but material 'Playdead/Post/VelocityBuffer' subshader (0) has only 1 valid passes.
UnityEngine.Material:SetPass(Int32)

I've edited the shader files to account for glcore.

Unity 5.4.3f1 on OSX 10.11.3

yvan-sraka commented 7 years ago

Hello,

Looks like this issue is a duplicate of: https://github.com/playdeadgames/temporal/issues/1