Closed AlteregoGames closed 5 years ago
update: it does work, but Unity does not yet have a #pragma for the nintendo switch (https://docs.unity3d.com/Manual/SL-ShaderPrograms.html)
To make it work, comment this line in VelocityBuffer.shader and TemporalReprojection.shader:
Or wrap it:
#pragma only_renderers ps4 xboxone d3d11 d3d9 xbox360 opengl glcore gles3 metal vulkan
I noticed that Inside is also running on the Nintendo Switch, and I think it is also using this TAA. However this repo doesn't seem to work on the Switch, could this perhaps be added?
On a side note, thanks so much for sharing this!