Closed robotron2084 closed 7 years ago
And this issue only seems to crop up with tagged objects. It is especially bad with objects tagged as skinned meshes.
I also saw this on a skinned mesh renderer. I can't reproduce it though.
It looks like one of the buffers is getting flipped (in OpenGL)
After applying the fix mentioned in #1(thanks!) it seems there is a bit of shimmering on the Example scene. I have attempted to create a gif to best show it:
To repro: Apply the fix mentioned in #1. Open the Example scene. Apply a rotation animation to cube 13. Observe that below the cube a strange shimmering displays (not the shadow but directly down from the image).