playdeadgames / temporal

Temporal Reprojection Anti-Aliasing for Unity 5.0+
MIT License
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Jittering issues #7

Closed cAyou closed 8 years ago

cAyou commented 8 years ago

Hi there ! Thanks for providing for free this very solid AA solution for Unity. So far I'm satisfied of the result in our game (Subaeria) but I got one issue there. Because you are using a jittering script the camera is "shaking". I go have overlay UI in a separate camera that will follow 3d objects, the problem is that because of the jitter all my UI items are shaking. Because it's most of the time texts, it feels hard to read them.

If you have any advice for me to "erase" this side effect, it will be appreciated.

Thanks !

cAyou commented 8 years ago

I found out that creating a child camera, even deactivated and using it for WorldToScreenPosition works as expected.