Open synergyseeker opened 2 years ago
Thank you for contributing! We’re marking this issue as stale as a gentle reminder to revisit it and give it the attention it needs to move forward.
Any activity, like adding an update or comment, will automatically remove the stale label so it stays on our radar.
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Describe the feature you'd like:
Currently the Sampler component expects a Mesh. Using skinnedMesh would allow keeping instancedMesh instances nicely anchored to the skin of an animated model. Effects such as particles, fur, etc that might be nice to move with a model could be possible.
Suggested implementation:
Sample code usage, would ideally be the same as using Mesh now.