pmndrs / drei

🥉 useful helpers for react-three-fiber
https://docs.pmnd.rs/drei
MIT License
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multiple objects with different size use the same MeshRefractionMaterial material with the same envMap,the result look strange #1306

Closed Andy-Leo closed 2 days ago

Andy-Leo commented 1 year ago

Multiple objects with different size use the same MeshRefractionMaterial with the same envMap,the result look strange . My codes is here multi-meshs-with-same-envmap

Andy-Leo commented 1 year ago

How to create a MeshRefractionMaterial only refraction the light from hdr texture without other objects in the scene?

github-actions[bot] commented 1 week ago

Thank you for contributing! We’re marking this issue as stale as a gentle reminder to revisit it and give it the attention it needs to move forward.

Any activity, like adding an update or comment, will automatically remove the stale label so it stays on our radar.

Feel free to reach out on Discord if you need support or feedback from the community. This issue will close automatically soon if there’s no further activity. Thank you for understanding and for being part of the project!

github-actions[bot] commented 2 days ago

We’re closing this issue to keep our project manageable and make room for other active work, but we truly appreciate your effort and contribution.

If you’d like to continue working on this, please feel free to re-open it or reach out on Discord — our community is always ready to support you. Thanks again for helping us stay organized and for understanding our approach!