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pragmagic
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nimue4
Nim language integration for Unreal Engine 4
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Plans on maintainance
#30
HugoP707
opened
4 years ago
7
Wich status of nimue4?
#29
R3D9477
closed
6 years ago
3
Cannot get NimPlatformerGame to build with new UE4 4.17. Is it outdated, or nimue4?
#28
skunkiferous
opened
6 years ago
4
Add nativeDestruct to UUserWidget
#27
kosz78
closed
7 years ago
0
Add getCurrentCultureName from internalization module
#26
kosz78
closed
7 years ago
0
Add curves support
#25
kosz78
closed
7 years ago
0
setPosition and getPosition in skeletal mesh animation
#24
kosz78
closed
7 years ago
1
Add commandline option for cpu override
#23
kosz78
closed
7 years ago
0
Add wrapper for StaticLoadClass method
#22
kosz78
closed
7 years ago
0
Added support of asynchronous blueprint functions
#21
MednauN
closed
7 years ago
0
UCommandlet and Editor module
#20
kosz78
closed
7 years ago
0
Added UCanvasPanelSlot interface with position methods
#19
kosz78
closed
7 years ago
0
use the compiler generated .json file to determine the list of C++ fi…
#18
Araq
closed
7 years ago
0
Added addOnScreenDebugMessage to UEngine
#17
kosz78
closed
7 years ago
0
Moved getMaterials from USkeletalMeshComponent to correct place (UMeshComponent)
#16
kosz78
closed
7 years ago
0
Added interface for UTextRenderComponent
#15
kosz78
closed
7 years ago
0
removed usage of deprecated header "UObject.h"
#14
MednauN
closed
7 years ago
0
ue 4.14 compatibility fix
#13
MednauN
closed
7 years ago
0
Added UTimelineComponent interfaces
#12
kosz78
closed
7 years ago
0
wrapped few functions
#11
MednauN
closed
7 years ago
1
fixed NSLOCTEXT case; added public `findText` proc
#10
MednauN
closed
7 years ago
0
Fix for ETickingGroup
#9
MednauN
closed
8 years ago
0
Skeletal mesh animation, Android build in Windows
#8
kosz78
closed
8 years ago
0
Added method to set material parameters
#7
kosz78
closed
8 years ago
0
Added base methods for USkeletalMeshComponent
#6
kosz78
closed
8 years ago
0
Added copyParameterOverrides method to UMaterialInstanceDynamic
#5
kosz78
closed
8 years ago
0
Unreal 4.12 Actor API changes
#4
kosz78
closed
8 years ago
0
Fixed problem during build when nim networking lib is used
#3
andyeq
closed
8 years ago
0
I made some fixes for OSX to work "out of the box".
#2
oderwat
closed
8 years ago
2
uebuild quick fix
#1
kosz78
closed
8 years ago
0