praydog / REFramework

Scripting platform, modding framework and VR support for all RE Engine games
https://cursey.github.io/reframework-book/
MIT License
2.68k stars 337 forks source link

RE8 camera/head position #1001

Open InitialXKO opened 4 months ago

InitialXKO commented 4 months ago

The position of camera should be adjusted forward a little. When you look down you should see your stomach instead of your jacket zipper.

InitialXKO commented 4 months ago

And there should be a way to distinguish the different IK of bowing, bending, and squatting

It is obvious that the player is squatting when the heights of the HMD and the controllers are both decreasing. The IK affects both legs, which is the current default calculation method. However, if the height of the HMD decreases but the height of the hands remains unchanged, it is very likely that the player is simply looking down, in which case the IK should only affect the neck. When the player bends over, requiring IK to affect the spine, accompanied by a decrease in HMD height, the hands will move backward and downward along an arc.