praydog / REFramework

Scripting platform, modding framework and VR support for all RE Engine games
https://cursey.github.io/reframework-book/
MIT License
2.68k stars 338 forks source link
cmkr cpp dmc5 first-person freecam lua mhrise modding mods monster-hunter-rise re-engine re2 re3 re4 re7 re8 scripting sf6 virtual-reality vr

REFramework Build status

A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan

Installation

The last stable build can be downloaded from the Releases page.

For newer builds, check out the Nightly Developer Builds

Non-VR

VR

VR Troubleshooting/FAQ

Proton/Linux

Add the launch option WINEDLLOVERRIDES="dinput8.dll=n,b" %command% to your game through Steam's properties after extraction.

Example game folder: G:\SteamLibrary\steamapps\common\RESIDENT EVIL 2 BIOHAZARD RE2

Supports both DirectX 11 and DirectX 12.

Included Mods

Included Fixes

Included Tools (Developer Mode)

Supported Games

Thanks

SkacikPL for originally creating the Manual Flashlight mod.

cursey for helping develop the VR component and the scripting system.

The Hitchhiker and alphaZomega for the great help stress testing, creating scripts for the scripting system, and helpful suggestions.