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As seen in video (timestamp 1:13) : Enabling the normal view all is messed up.
https://www.youtube.com/watch?v=QXG-1LtD9kY&t=7s
This is happening since the beginning of doing the MorphOS port…
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### General Info
- [x] I would like to propose new content
- [ ] I would like to propose changes
- [ ] I would like to propose another thing
### Suggestion Description
Hey, @Mrbysco, I have a sugge…
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This bug only happens in first person, and at certain angles. I'm not sure if it happens at specific times, but it's guaranteed to happen most of the day.
NOTE: I'm using the latest version of the …
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Please consider adding an option in the mod's config that let's you disable particle effects from yourself if you are in first-person. Some hats, while having cool designs, are too distracting to use.…
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Should be able to just `remove::` and `insert(...)`.
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### **Build version:**
0.41.0
0.42.0 (not released yet)
### **Issue Description:**
When teleporting to Metadynelabs the first person view is not forced and the teleport gun is never given to the…
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Could we get a sample in first person with movement, maybe water, and more than one weapon in WebGPU??
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Hi,
Would it be possible to make a mod for Farming Simulator 25 that adds head tracking in first-person view? The idea is to slightly shift the view left or right when turning the steering wheel.
…
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Title... probably something to do with spectated player scripts?
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Are there plans to add first-person player animations and weapon animations?
Currently the first person animation only works when the player is not holding anything