praydog / REFramework

Scripting platform, modding framework and VR support for all RE Engine games
https://cursey.github.io/reframework-book/
MIT License
2.82k stars 349 forks source link

RE7 Extreme artifacts and ghosting #1007

Closed unleashed7 closed 6 months ago

unleashed7 commented 6 months ago

I tried everything I could think of to solve this, I can't imagine this being normal, or is it?

https://github.com/praydog/REFramework/assets/49449100/09ede8b0-7ff4-4192-8c97-eb6907a5a06f

Showing on the video in order:

Things I tried:

  1. Latest nightly (641) and stable (1.5.3) builds (both non-TDB)
  2. OpenXR and OpenVR
  3. Every combination of in-game setting
  4. Every setting in REFramework
  5. GPU scheduling on/off
  6. Reinstalling game/framework

I didn't try the non-RT build yet, but the RT version is supported and couldn't find anyone else having this issue, so assuming it must be a bug. Even in this random YT gameplay, the gate is correctly mirrored in the reflection (I think, as it's hard to see) while for me there's missing/incorrect reflection.

Setup:

praydog commented 6 months ago

Turn ray tracing off

praydog commented 6 months ago

You can try one of the pd-upscaler builds here if you want to even attempt to actually leave ray tracing on: https://github.com/praydog/REFramework/actions

But it might not actually fix anything other than TAA. I'm not trying to fix the Ray Tracing option.

unleashed7 commented 6 months ago

You can try one of the pd-upscaler builds here if you want to even attempt to actually leave ray tracing on: https://github.com/praydog/REFramework/actions

But it might not actually fix anything other than TAA. I'm not trying to fix the Ray Tracing option.

Oh, I thought something's wrong on my end, I saw some videos that you were quick to make the mod compatible with the RTX version back when it came out, I assume that was mostly for compatibility with the DX12 version then? But if it's not meant to run well like this, then I'll just give it up. Thanks!

praydog commented 6 months ago

The RT version works fine. Just not with the actual Ray Tracing option enabled, which is causing the ghosting you're seeing.