Download nightly build (or Nightly 763 on Nexus) and extract dinput8.dll to main folder
Launch the game
DLSS settings are greyed out and not working
Expected behavior
DLSS working
Screenshots
Desktop and VR (please complete the following information):
Windows 11
RTX 3080
Core i7 13700KF
Additional context
Tryed deleting shader cache, REF config, storage folder but the issue still appear.
Also noted that in storage, only sl.interposer.dll is here (before, all streamline files + nvngx_dlss was there).
Describe the bug Since commit https://github.com/praydog/REFramework/commit/dd2b7c4b944467d64e7bd9d20972ea6e0c6a5228 and so on 'til https://github.com/praydog/REFramework/commit/5f95146508a2e871adfdb65bf8513321fd27140c DLSS is totaly disabled in DD2 (show greyed out ingame).
Upload logs and any crash dumps re2_framework_log.txt
Identify the REFramework version Since https://github.com/praydog/REFramework/commit/dd2b7c4b944467d64e7bd9d20972ea6e0c6a5228 to https://github.com/praydog/REFramework/commit/5f95146508a2e871adfdb65bf8513321fd27140c
To Reproduce Steps to reproduce the behavior:
Expected behavior DLSS working
Screenshots
Desktop and VR (please complete the following information):
Additional context Tryed deleting shader cache, REF config, storage folder but the issue still appear. Also noted that in storage, only sl.interposer.dll is here (before, all streamline files + nvngx_dlss was there).