Closed Kalyshnikov closed 1 month ago
UPDATE: Game Launch working.
My assumption is there was an issue with my Game file folder not loading/refreshing after placing dinput8 file. Restarting my CPU and replacing the dinput8 file the second time seemed to fix the initial ScriptRunner .LUA file issue.
Will continue to monitor and troubleshoot if needed. Issue will be closed if able to run the game properly at a stable rate.
Your error is just because you did not correctly update dinput8.dll, after looking at your logs. Closing.
All of the .LUA Mods/Scripts in my DD2 Game Autorun folder are giving me errors in the ReFramework ScriptRunner. My game is stuck on a black screen while still running. I don't have a very high number of mods just most of the highest recommended from nexus and these mods were all manually downloaded and placed into the ReFramework MODS folder in .zip format. All of the other Mods are not having any issues or conflicts with my game or ReFramework. Screenshots and ReFramework log text are provided for reference.
If anyone has any fix actions or advice for this issue please let me know.
DD2re2_framework_log.txt
Identify the REFramework version Github developer build 7bd947d (Nightly 924). Downloaded manually from Nexus page. Extracted dinput8.dll from the zip file into my Dragon's Dogma 2 game install folder.
Steps to reproduce the behavior:
Expected behavior Launch DD2 from the Mod Manager as Admin with mods enabled and verify that each mod is working properly.
Screenshots
![Screenshot DD2 ReFWLUA2024-05-27 175533](https://github.com/praydog/REFramework/assets/170964335/02f8ccb8-f524-4d6f-89e7-414e282dbbef)
Desktop and VR (please complete the following information): Lenovo Legion Go