praydog / REFramework

Scripting platform, modding framework and VR support for all RE Engine games
https://cursey.github.io/reframework-book/
MIT License
2.74k stars 340 forks source link

RE2 Weird problem with camera huuuge offset in menu & cutscena #199

Closed stanisz93 closed 2 years ago

stanisz93 commented 2 years ago

So I am sending short video with problem of 3-person camera during cutscene/menu/inventory. I's actually always sending me there. I am also starting in that position menu. To be clear, I am using Oculus Quest 2 Airlink.

version of mod 1.1: https://github.com/praydog/REFramework/releases/download/v1.1/RE2.zip replaced dinput8.dll (since it written it contains the newest fixes): I used newer build of dinput8.dll https://ci.appveyor.com/project/praydog/reframework/branch/master/artifacts

Link to my issue: https://youtu.be/8y8N9z0UxNQ

stanisz93 commented 2 years ago

Also this is how my start of the game looks like below: https://youtu.be/9ipXdch3Oj0 As you can see I am completely detached from the actual scene and walking somewhere. How to fix it?

praydog commented 2 years ago

Please upload the re2_fw_config.txt from your game folder.

stanisz93 commented 2 years ago

ok, here

praydog commented 2 years ago

Disable the "FreeCam" option.

stanisz93 commented 2 years ago

Ok, thanks, it changed everything. No more problems. Actually make sense, but I thought i disabled it while being in "no vr" version". Anyway, thank you very much @praydog for quick reply :)