praydog / REFramework

Scripting platform, modding framework and VR support for all RE Engine games
https://cursey.github.io/reframework-book/
MIT License
2.85k stars 353 forks source link

Unable to remove black borders for cutscenes in ultrawide #49

Open MyDopefish opened 4 years ago

MyDopefish commented 4 years ago

There's a injection by Helifax using d3d11.dll to do texture overrides for removing the black borders that appears in cutscenes during ultrawide gameplay. Unfortunately these two mods are incompatible together as you can't chain them.

Helifax's fix is available from here (RESIDENT_EVIL_2_UI.7z): https://community.pcgamingwiki.com/files/file/1703-resident-evil-2-2019-fov-vignette-fix/

MyDopefish commented 4 years ago

I believe his mod is based on 3Dmigoto: https://github.com/bo3b/3Dmigoto/releases

TheTrustyHammer commented 4 years ago

I second this. I also created an issue on 3DMigoto....can one of you please look into it?