Closed gele05 closed 1 year ago
What GPU do you have? The log says your GPU does not support DLSS.
Closed to insufficient information.
I have this EXACT problem
I have the same issue.
RTX 2070 super, msi x570, ryzen 5800x, 32gb ram
RE4 Remake Build 11025382, UpscalerBasePlugin 1.1.0 + REFramework (Upscaler Beta) 1.460a + NVIDIA DLSS DLL 3.1.11
crashes during initialization, 10-15 sec after a game run
I have the same issue,too. RTX3060ti,ASUS TUF GAMING H670-PRO WIFI D4,Intel I5-13500
Me too but for RE4 :(
solution: use dinput8.dll after launching the game
solution: use dinput8.dll after launching the game
What do u mean by "use it after launching the game"?
dinput8.dll is associated with Resident Evil 4 v1.0-v20230424 Plus 36 Trainer, then copied after launching the game. then delete after leaving the game
dinput8.dll is associated with Resident Evil 4 v1.0-v20230424 Plus 36 Trainer, then copied after launching the game. then delete after leaving the game
That will not work, dinput8.dll should be initialized during the game launch. The game won't look for additional libs after the start - 0 effect.
@praydog I still have the same issue with the new build of REFramework ae6f5e1 (v1.5.1 main release), nvngx_dlss_3.1.13, UpscalerBasePlugin 1.1.0 (crash while start)
RTX 2070 super, msi x570, Ryzen 5800x, 32gb ram
RE4 Remake Build 11025382
please let me know if you need any additional info, always here
thanks in advance :)
@Blazkowitch it works, thanks
same issue here
my solution is go to: D:\SteamLibrary\steamapps\common\RESIDENT EVIL 4 BIOHAZARD RE4 open local_config.ini and change render directX12 to directX11 (for me its working, no more crashes rightnow)
if you are playing and an error message appears, but the game works, if you avoid closing that window you can continue playing normally
install the latest VC_Redist maybe can fix the problem: https://learn.microsoft.com/es-es/cpp/windows/latest-supported-vc-redist?view=msvc-170#visual-studio-2015-2017-2019-and-2022
and install the latest DirectX version: https://www.microsoft.com/en-US/download/details.aspx?id=35&msockid=324467d9ca3765191c52735fcb9f64a4
and make sure you graphics card and you windows is updated.
( can try to install a memory cleaner maybe can fix but its not tested ).
List of possible solutions:
@gele05
I never used REFramework but maybe on settings (file.ini) you can disable TemporalUpscaler and maybe your game works.
in the logs appers that:
[2023-03-29 18:45:04.277] [REFramework] [info] [TemporalUpscaler] Initializing upscale features...
[2023-03-29 18:45:04.640] [REFramework] [info] [TemporalUpscaler] NVSDK_NGX_D3D12_Init = 0xbad00001, info: NVSDK_NGX_Result_FAIL_FeatureNotSupported
[2023-03-29 18:45:04.640] [REFramework] [info] [TemporalUpscaler] NVIDIA NGX not available on this hardware/platform., code = 0xbad00001, info: NVSDK_NGX_Result_FAIL_FeatureNotSupported
[2023-03-29 18:45:04.640] [REFramework] [info] [TemporalUpscaler] Attempt to ReleaseDLSSFeatures without NGX being initialized.
[2023-03-29 18:45:04.640] [REFramework] [info] [TemporalUpscaler] NGX was not initialized when querying Optimal Settings
[2023-03-29 18:45:04.640] [REFramework] [info] [TemporalUpscaler] m_RecommendedSettingsMap[1].OptimalRenderSizeX = 3440
[2023-03-29 18:45:04.640] [REFramework] [info] [TemporalUpscaler] m_RecommendedSettingsMap[1].OptimalRenderSizeY = 1440
[2023-03-29 18:45:04.649] [REFramework] [info] [TemporalUpscaler] NVSDK_NGX_D3D12_Init = 0xbad00001, info: NVSDK_NGX_Result_FAIL_FeatureNotSupported
[2023-03-29 18:45:04.649] [REFramework] [info] [TemporalUpscaler] NVIDIA NGX not available on this hardware/platform., code = 0xbad00001, info: NVSDK_NGX_Result_FAIL_FeatureNotSupported
[2023-03-29 18:45:04.649] [REFramework] [error] Exception occurred: c0000005
[2023-03-29 18:45:04.649] [REFramework] [error] RIP: 7ffd77e60075
(If you disable TAA (Temporal Anti Aliasing) maybe can fix the problem) (not tested)
Hello.
I got a problem with REFramework with UpscalerBaseplugin and NVIDIA DLSS DLL.
After starting the game, the REFramework 7mb version works well but i don't have TEMPORALUPSCALER.
If i'm gonna use the 12MB REFramework version where TEMPORALUPSCALER work, the game crashing after REFramework initializing.
Attached the log, anyone know why?
Thanks
Thanks re2_framework_log.txt