praydog / REFramework

Scripting platform, modding framework and VR support for all RE Engine games
https://cursey.github.io/reframework-book/
MIT License
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Reshade doesn't work when DLSS/DLAA is on #749

Open ethyrx opened 1 year ago

ethyrx commented 1 year ago

Reshade works up until I turn on DLAA or DLSS. I can even turn DLAA off mid-game and Reshade begins to work again.

TommyCreo21 commented 1 year ago

Renaming the Reshade dxgi.dll to d3d12.dll should fix it. Did for me in both RE2 and RE4.

If you're running the game in DX11 mode you probably need to rename it d3d11.dll though.

librious commented 1 year ago

Renaming the dll to d3d12 works but then my controller input stops working. Any fix for that?

rpinheiro0 commented 1 year ago

If I rename the dxgi to d3d12.dll the game crashes (dxgi also crashes), but d3d11.dll works. But then I face the same issue as the original post, reshade doesnt work with DLSS on. This is on RE4R

Theletha commented 5 months ago

thanks this solved it for dd2