praydog / REFramework

Scripting platform, modding framework and VR support for all RE Engine games
https://cursey.github.io/reframework-book/
MIT License
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RE4 remake: Character heads and some objects do not update position in the right eye #966

Closed REEEEE-B00T closed 6 months ago

REEEEE-B00T commented 6 months ago

Describe the bug Occasionally, character heads - Leon, Ashley, Luis, Certain Boss NPC's will not render in the right eye. Sometimes you can see the head mesh appear stuck, floating where a character was. When closing the left eye, the characters face is invisible, but their hair and body is still there.

On occasion this will happen to objects in both eyes: Leon's gun when he meets Ada in the castle. Luis' cigarettes and lighter during his death scene.

Log re2_framework_log.txt

Identify the REFramework version 1.5.2 Release

To Reproduce As far as I can tell, just play in vr on the index

Expected behavior Both eyes see the same image, and object positions are updated during draw calls

Screenshots render_error render_error_distance_okay render_error_distance_reoccurr render_error2

Desktop and VR (please complete the following information): Steam VR 2.2.3 Windows 10 Nvidia 3080 FE AMD Ryzen 9 5900x

Virtual Reality Valve Index SteamVR (OpenVR)

Additional context Other than cutscenes, It seems to happen most frequently at the beginning of chapters. Sometimes, it can "catch up" or only reoccur when a certain distance away from the NPC.

praydog commented 6 months ago

Not an issue in the pd-upscaler branch

Download it here: https://github.com/praydog/REFramework/actions

REEEEE-B00T commented 6 months ago

@praydog It's worth noting, that even with that branch, objects still disappear. Though it does solve the character mesh problem. Ada in separate ways cutscenes constantly loses her lower body. Thank you for this mod and for your assistance.