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prime31
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Nez
Nez is a free 2D focused framework that works with MonoGame and FNA
MIT License
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FramesPerSecondCounter draws in world space not in camera space
#733
puthre
opened
2 years ago
0
fix FramesPerSecond component crash when no time passed at all
#732
puthre
closed
2 years ago
0
Crash when adding FramesPerSecondCounter component in Initialize
#731
puthre
opened
2 years ago
0
Crash when toggling imGui on Linux
#730
puthre
opened
2 years ago
1
Updated Tiled rendering example to work
#729
puthre
closed
2 years ago
0
Tiled Renderer ignores tileset offset
#728
puthre
opened
2 years ago
0
Update SpriteAtlasPacker.exe prebuilt
#727
wcc17
closed
2 years ago
0
Incompatibility for MonoGame and Nez
#726
TokyoSU
closed
2 years ago
1
Is there a roadmap for updating MonoGame 3.8 to 3.8.1?
#725
willowell
closed
2 years ago
1
TiledMapLoader fix for a recent update of Tiled that changed field name
#724
BVS3
closed
2 years ago
0
TypeNameHandling.Auto works now for object fields
#723
thatpixelguy
closed
2 years ago
0
Add `SceneResolutionPolicy.BestFitPixelPerfect`
#722
cgbeutler
opened
2 years ago
1
Added Active Tween Accessor
#721
NowSayPillow
closed
2 years ago
0
ImageMaskTransition has problem
#720
zengzhining
opened
2 years ago
0
Added hexagon support for tiled maps
#719
1971S
closed
2 years ago
0
Add ClearAllCoroutines() and allow yielding IEnumerator from coroutines
#718
thatpixelguy
closed
2 years ago
0
fix for LineRenderer not respecting RenderLayer
#717
thatpixelguy
closed
2 years ago
0
Update Element.cs
#716
optimo
closed
2 years ago
0
monogame pipeline importers
#715
ghost
opened
2 years ago
1
Where is the importers for bitmap font (generated with BMFont)?
#714
davidgd72k
closed
2 years ago
2
Revert "Bump ImGui.NET version (#712)"
#713
rsousacode
closed
2 years ago
0
Bump ImGui.NET version
#712
rsousacode
closed
2 years ago
0
Console cutting off letters
#711
sponge
closed
2 years ago
2
Cache Rectangle vertices in PrimitiveBatch
#710
benjitrosch
closed
2 years ago
0
small fix of setting origin in SpriteRenderer
#709
ilmenit
closed
2 years ago
1
Extending SpriteAtlasPacker by ability to preserve Origins
#708
ilmenit
closed
2 years ago
0
Removes CS0162 'Unreachable code detected' warning
#707
Kjelli
closed
2 years ago
0
ContentPathGenerator.tt can now be run from the root-folder instead of a sub-folder
#706
Tobi-Mob
closed
2 years ago
0
Any normal camera demonstration is missing.
#705
Gavolot
closed
2 years ago
2
ContentGenerator.tt errors
#704
magicmicah
closed
2 years ago
3
Lighting with shadows and normal maps
#703
alberteddu
closed
2 years ago
2
How to apply it to Android platform?
#702
CoderForStarLife
closed
2 years ago
0
FNA pixel offset
#701
Tobi-Mob
closed
2 years ago
4
Copy ContentPathGenerator.tt from Nez-Samples
#700
Tobi-Mob
closed
2 years ago
0
Added ContentPathGenerator instructions for VS Code and Rider
#699
Tobi-Mob
closed
2 years ago
0
FollowCamera: Use the cached TargetCollider / Detect if TargetCollider was removed from TargetEntity
#698
Tobi-Mob
opened
2 years ago
0
FollowCamera Scaling
#697
Tobi-Mob
closed
2 years ago
1
#689 initialize TextButton FontScaleX to 1 instead of 0
#696
Tobi-Mob
closed
2 years ago
0
Fixed crash when pasting from clipboard
#695
Itzerr
closed
2 years ago
0
Added support for isometric Tiled maps
#694
dericatienza
closed
3 years ago
0
Add ability to simulate VirtualInput activation
#693
fuzzypixelz
opened
3 years ago
5
TextField makes so program crash when pasting clipboard
#692
Maikatura
closed
2 years ago
0
Fix errors when serializing an Array with JsonEncoder
#691
thatpixelguy
closed
3 years ago
0
Need help with Polygons
#690
DrGurka
closed
3 years ago
1
`FontScaleX` for default skin set to zero in `TextButton`
#689
etiket-io
opened
3 years ago
5
Add params variant of Choose()
#688
Diamond-Wolf
opened
3 years ago
1
SpriteAtlasPacker. Invalid value for originX/originY command line options.
#687
pacoo2454
opened
3 years ago
1
Move Label fontScale fields into LabelStyle
#686
David1Socha
closed
3 years ago
0
Duplicate TargetFrameworkAttribute attribute when using VS Code template
#685
alberteddu
closed
3 years ago
6
Thank you for your contribution. I translated it into typescript project
#684
esengine
closed
3 years ago
3
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