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prime31
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SpriteLightKit
Blended lighting system for Unity that works with standard Sprites
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Combine SpriteLightKit with Occlusion
#11
renanvalentin
opened
4 years ago
0
Stencil buffer not working with render texture.
#10
t1az2z
opened
6 years ago
0
Seemingly Random Build Errors
#9
Nomron
opened
6 years ago
0
2D Occluded/Occluder shader issue...
#8
Hexxiss
closed
6 years ago
7
Added addition components if part of a prefab
#7
Diamond-Dan
opened
7 years ago
0
Lights flipped on x axis flipped on Windows
#6
jamespohalloran
opened
8 years ago
2
Build not working for Mac
#5
tidyui
opened
8 years ago
14
Swapped out 2x multiplier checkbox for intensity slider
#4
slonermike
closed
8 years ago
0
Fixed inverted light rendering on DirectX platforms.
#3
slonermike
closed
8 years ago
0
Scene is solid color
#2
NickDiMucci
closed
8 years ago
3
Added in configurable blend modes.
#1
brianasu
closed
9 years ago
2