progrid.io is a live multiplayer pixel art game.
progrid.io is made up of two modules. pro-grid, a node/socket.io server which handles many clients, and pro-grid-client, the user interface built as a client-side javascript app using angularjs.
If you know what you are doing:
# make sure deps are installed
gem install sass
npm i -g bower gulp
bower install && npm install
Then start up a server following the instructions here: pro-grid
Once you have a pro-grid server up you launch your client server:
# configure your client
gulp config
# launch a client server at http://localhost:9000
gulp watch
If you need some help see below.
We assume you have up-to-date versions of both ruby and node installed on your machine. We recommend rvm and nvm for managing your node and ruby installations.
you need sass, bower, and gulp installed globally
gem install sass
npm i -g bower gulp
install the project dependencies
bower install && npm install
This project interfaces with a pro-grid server. Your client needs a copy of it running.
Instructions for building and running a pro-grid server live over at: pro-grid
The hostname
for development and production is configured in
config/development.json
and config/production.json
respectively. By default
this should be http://localhost:9001
for your local development environment.
You must generate a config.js
file specific to your environment (development,
production, etc.).
gulp config
Will generate a config.js
reading values from config/default.json
and
config/development.json
.
By default your environment will be set to development
. The target build
environment is set via the environment variable GULP_ENV
. You can generate a
config.js
to read values from config/production.json
by running:
GULP_ENV=production gulp config
The client app essentially compiles down a bunch of static files. So this project comes with a static file server to aid development. The development server reloads and recompiles files when it has detected they have changed.
gulp watch
This will launch a server at http://localhost:9000
The server serves files within the app/
directory and the .tmp/
directory.
It also fires up a livereload server so the browser is refreshed every time
a file is changed and compiled.
Happy coding! You should be all good to go now
We could always use some help!
We primarily need help with:
If you are a fan of the grid (and have had the resolve to read this far) you would probably enjoy pro-grid-utils, a collection of fun hacks you can run in your console.