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projf
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projf-explore
Project F brings FPGAs to life with exciting open-source designs you can build on.
https://projectf.io
MIT License
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Anim 2022 Framebuffer
#120
WillGreen
closed
2 years ago
0
Switch Life demo to xd2
#119
WillGreen
closed
2 years ago
0
Discussion Forum?
#118
rog77
closed
1 year ago
4
Preliminary support for the ULX3S.
#117
tristanitschner
closed
2 years ago
5
simple_480p display revisited
#116
enjay870
closed
2 years ago
0
Colour Index Latency Correction with bitmap_addr
#115
WillGreen
opened
2 years ago
1
2d Shapes 2022
#114
WillGreen
closed
2 years ago
0
Sub-Pixel Drawing Precision
#113
WillGreen
opened
2 years ago
0
Shared Triangle Edges
#112
WillGreen
opened
2 years ago
0
Triangle outline and fill not congruent
#111
WillGreen
opened
2 years ago
0
Demo Cleanup
#110
WillGreen
closed
2 years ago
0
Apply New Framebuffer to Lines and Triangles
#109
WillGreen
closed
2 years ago
0
New Framebuffer
#108
WillGreen
closed
2 years ago
0
Matrix multiplication
#107
bjourne
closed
2 years ago
1
Use -O2 as default optimization level.
#106
WillGreen
closed
2 years ago
0
Add Simple Linebuffer
#105
WillGreen
closed
2 years ago
0
Module "clock/xd" Port Naming
#104
WillGreen
closed
1 year ago
2
Sprites 2022
#103
WillGreen
closed
2 years ago
0
Reset Display Sync & Add Palettes to Lib
#102
WillGreen
closed
2 years ago
0
FPGA Pong 2022 SE
#101
WillGreen
closed
2 years ago
0
Spring 2022 Minor Improvements
#100
WillGreen
closed
2 years ago
0
Display controller rst pix
#99
WillGreen
closed
2 years ago
0
Feedback on endianness
#98
goekce
closed
1 year ago
3
Line signal applies to all lines (not just active ones).
#97
WillGreen
closed
2 years ago
0
Page catalog link mismatch
#96
ZipCPU
closed
2 years ago
1
Makefile Continuation Fix
#95
WillGreen
closed
2 years ago
0
Revised FPGA Graphics and Racing the Beam
#94
WillGreen
closed
2 years ago
0
Rename DVI generator reset.
#93
WillGreen
closed
2 years ago
0
Add 2022 clock designs to library.
#92
WillGreen
closed
2 years ago
0
Framebuffer Double Buffering Bug Fixes
#91
WillGreen
closed
2 years ago
0
Verilator/SDL Screen Array Unchecked (C++)
#90
WillGreen
opened
2 years ago
0
Update Verilator sims to handle SDL offset correctly.
#89
WillGreen
closed
2 years ago
0
We should reset all control signals to zero.
#88
WillGreen
closed
2 years ago
0
Improve simulation reset.
#87
WillGreen
closed
2 years ago
0
LFSR seed is now a signal.
#86
WillGreen
closed
2 years ago
0
Framebuffer Pixel Read Support with TDP BRAM
#85
WillGreen
closed
2 years ago
1
Handle SCALE=1 in Framebuffer
#84
WillGreen
closed
2 years ago
1
LFSR Seed Signal
#83
WillGreen
closed
2 years ago
0
Add draft character drawing module.
#82
WillGreen
closed
2 years ago
0
Lib res fonts
#81
WillGreen
closed
2 years ago
0
Finish switch to new display module.
#80
WillGreen
closed
2 years ago
0
Late 2021 update
#79
WillGreen
closed
2 years ago
0
Switch to new display module.
#78
WillGreen
closed
2 years ago
0
Update roadmap
#77
WillGreen
closed
2 years ago
0
Integer maths demo
#76
WillGreen
closed
2 years ago
0
Verilator Pong Sim
#75
WillGreen
closed
2 years ago
0
Switch to new display signal generator with 640x360 FB..
#74
WillGreen
closed
2 years ago
0
2D Shapes for Nexys
#73
WillGreen
closed
2 years ago
0
New display signal generation modules with simpler naming.
#72
WillGreen
closed
2 years ago
0
Add simple UART (8N1) to the library.
#71
WillGreen
closed
3 years ago
0
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