Before I begin, I wish to say the skills from this mod are quite fun and creative giving new playstyles for engi and captain. Though, does need some polish in a few places.
A majority of skills do work in multiplayer however with visual issues (with exception of Merc's Fluorescence, that one doesn't work at all unless you are the host).
Engineer's Thermal Blast doesn't render flames from other clients (they can still attack with it, others just can't see it).
Engineer's Overdrive Boost have 0 visual or audible feedback whatsoever.
Commando's SFG-900 can have it's fire delay reset by sprinting, so by spamming sprint or using autosprint: you can fire thousands of projectiles per second.
Turrets placed by engineer, cannot be placed with autosprint: since sprinting cancels the placement.
Before I begin, I wish to say the skills from this mod are quite fun and creative giving new playstyles for engi and captain. Though, does need some polish in a few places.
A majority of skills do work in multiplayer however with visual issues (with exception of Merc's Fluorescence, that one doesn't work at all unless you are the host).