psxdev / debugnet

debugnet a psp2 library to debug your homebrew code over udp protocol
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DEBUGNET FOR VITA

What does this do?

debugnet is a vita small library to debug your homebrew code over udp. It is the same method that i use to debug PlayStation 3 code, so i can use the same host tools for PlayStation Vita and PlayStation 3 to do it.

How do I use it?

1) Compile and install library and include file

  cd libdebugnet
  make
  make install

or

  mkdir build
  cd build
  cmake ..
  make 
  make install

2) Compile sample

  cd sample
  edit main.c and change your server ip and port to listen udp messages from PlayStation Vita
  make

3) Open a terminal and execute (change port if you don't use 18194). It can be in osx, linux or if you have socat like tool on windows

  socat udp-recv:18194 stdout 

4) Install debugnetsample.vpk in your vita an run it

You will see in socat terminal window output from your PlayStation Vita:

 debugnet initialized
 Copyright (C) 2010,2015 Antonio Jose Ramos Marquez aka bigboss @psxdev
 This Program is subject to the terms of the Mozilla Public
 License, v. 2.0. If a copy of the MPL was not distributed with this
 file, You can obtain one at http://mozilla.org/MPL/2.0/.
 ready to have a lot of fun...
 [VITA][DEBUG]: Test debug level 1
 [VITA][ERROR]: Test error level 1
 [VITA][INFO]: Test info level 1

5) ready to have a lot of fun :P and switch done to henkaku and vitasdk

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