A simplified modern wargame designed to be compatible with training AIs, thanks to an API
CURRENT STATUS : BETA -- THE MAIN LOOP AND INTERFACE ARE FUNCTIONAL, AS EVIDENCED BY THE UNIT TESTS, BUT MANY TODOs AND BUGS REMAIN
Based on SPI wargames. Inspired by rules found at spigames
Rules are in
API example in documentation in docs notebook
ADD A PRETTY SCREENSHOT HERE ONCE COMPLETE
to install : in a terminal at the root of the project, run pip install .
See api_example.ipynb notebook in the doc directory
General principle is that you should ask you AI agent to produce putative orders, then pass the list of those orders to the simulation to see the results of those orders