A fast algorithm tracking real time deformable planers.
This is part of my graduation design. It can track multiple images at the same time at a FPS above 30.
I try to add ORB-SLAM into it to be able to predict the object when lost, while not finished yet. If you'd like to use it and have a try, please include g2o and DBoW2 for iOS. You can either compile the src file or build a framework for g2o or DBoW2. For more info, see ORB-SLAM2
I also export a unity plugin package for this code so that it can be used in Unity. You can download it from here