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quentin452
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DangerRPG-Continuation
Just a continuation of DangerRPG for 1.7.10
GNU General Public License v3.0
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Arrows go through dragon
#65
Bleb1k
opened
11 months ago
0
Added damage scaling for Shulker from Et Futurum Requiem
#64
Bleb1k
closed
11 months ago
0
Add Support For shulkers from Et futurum Requiem
#63
quentin452
closed
11 months ago
0
Add enchant damage into the gui
#62
quentin452
opened
11 months ago
0
Add error handling to help fixing issues like #40 and #47
#61
quentin452
closed
11 months ago
0
Add somethings to revome farms (with spawners or mob farms by example)
#60
quentin452
opened
11 months ago
1
Add enchantment damage support(UI) etc....
#59
quentin452
closed
11 months ago
0
EntityVillageGuard from witchery doesn't support Strenght stat
#58
quentin452
closed
11 months ago
0
incorrect damage for melee weapons hbm
#57
kotmatross28729
opened
11 months ago
5
damage is calculated incorrectly + bug with gui + suggestion(s)
#56
kotmatross28729
opened
11 months ago
11
Shaders make a large problem with gui similar as #44
#55
quentin452
closed
11 months ago
0
Add achievement
#54
quentin452
opened
11 months ago
0
Add quests
#53
quentin452
opened
11 months ago
0
Maybe i should rewrite some Hooks to Mixins to fix some bugs but not sure
#52
quentin452
closed
11 months ago
1
Probably i should enabling by default isAllEntitiesRPGable + isAllItemsRPGable
#51
quentin452
closed
11 months ago
0
Add jobs with a gui like for lvl but with multiplier
#50
quentin452
opened
11 months ago
0
Add prestige
#49
quentin452
opened
11 months ago
0
Add an attribute to give more exp
#48
quentin452
opened
11 months ago
0
Et Futurum reqiem Skeleton have issues (like his arrows can't hit player or something) or hit but with only 1 damage
#47
kotmatross28729
closed
11 months ago
8
Probably adding dimensions
#46
quentin452
opened
11 months ago
0
I should add personalized boss/dungeons when you go to large distance
#45
quentin452
opened
11 months ago
0
(Suggestion) disable lead rendering on mobs
#44
kotmatross28729
closed
11 months ago
1
The mod need balancement
#43
quentin452
opened
11 months ago
1
Try adding a native Health GUI when hitting entities like Custom damage particle mod
#42
quentin452
closed
11 months ago
0
Add another system to level because for now its just to unlock Gems
#41
quentin452
opened
11 months ago
0
When Iron golem killing Zombies on modpack Crash
#40
quentin452
closed
11 months ago
2
Add something to kill faster entities with alot of life to prevent Firing the entity during alot of times
#39
quentin452
opened
11 months ago
0
Add more options to THe modded gui to change the position of it
#38
quentin452
opened
11 months ago
0
CONFIG_VERSION issue
#37
quentin452
closed
11 months ago
0
Minor Health GUI issue when changing Dimension (can be fixed by hitting the player by a mob or fall damage)
#36
quentin452
closed
11 months ago
0
Helding Spear of The Huntsman item from Witchery mod break gui rendering
#35
quentin452
opened
11 months ago
0
Durability Bar of items cause issues on guis
#34
quentin452
closed
11 months ago
0
Strenght being calculated two times
#33
quentin452
opened
11 months ago
2
Add a better synchronisation for Strenght stats when upgrading or downgrading it
#32
quentin452
closed
11 months ago
0
Vanilla Eggs Items cause gui issues
#31
quentin452
opened
11 months ago
0
Idk why but even if an item don't have attackDamage (vanilla) attribute the modded attribute continue to be applied
#30
quentin452
closed
11 months ago
0
The regeneration of life of the mod regenerates the player even when he does not have all this bar of meat full
#29
quentin452
closed
11 months ago
1
Dissociate Physical damage and Power of knockback to be two distinct Stats
#28
quentin452
closed
11 months ago
0
Knockback modifier doesn't work
#27
quentin452
closed
11 months ago
0
Make Health UI not using float but at the place double
#26
quentin452
closed
11 months ago
0
java.lang.NullPointerException: Ticking memory connection
#25
quentin452
closed
11 months ago
0
Fix Strenght things doesn't work for Mobs
#24
quentin452
closed
11 months ago
0
Add an event that triggers when I change itemstack in the hand For Strenght
#23
quentin452
closed
11 months ago
0
Fixed IADurability seem to only support Vanilla + DangerRPG Items
#22
quentin452
closed
11 months ago
0
Crash while Ticking Player Caused by Gem (maybe related to #18)
#21
quentin452
closed
11 months ago
0
Add more options in the Large Crafting Station
#20
quentin452
opened
11 months ago
0
Crash when opeenning Large Crafting Station
#19
quentin452
closed
11 months ago
0
Gems are doesn't work on Sword (+ vampirism + pure damage) gems are doesn't work at all
#18
quentin452
closed
11 months ago
0
Add an option to make all Entities /Item support RPGCapability
#17
quentin452
closed
11 months ago
1
Crash when using Dupplication Staff
#16
quentin452
closed
11 months ago
1
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