quer / the-steam-awards

Steam multi account module/event (get updates when event for steam)
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bot steam steam-account steam-api steam-awards steam-client steam-community steam-event steambot

Quer's Guide to Bots on Steam

Steam Donate Steam Profile

This project is to do multiple actions at once on Steam, whit multiple steam account

Status on project

Steam have change how the login, to get cookies and sessionid. I have change the login system to use node-steam-user, I doent like the change, as it remove some controll. As i do ensure there is no way to pass the steam limits. But as it handle the login request, outside the request handler i have. it can for some reach the limit. This do only effect the cluster mode, when it running multi account at once. So just run a smaller amount at the time.

So you have to do npm i, to get the new node module.

!Note: Only 2fa works. if you uses a other flow, do fork this, or contact me, to get it added. !Note: i have tested a handfull of the modules, to ensure it works are the changed. Not all is tested, so do report back if one do not work.

Im an looking into it, read more in issue : https://github.com/quer/the-steam-awards/issues/70

Read the wiki for details

More details in the wiki, on how to setup, and use modules.

The complete module list is in the wike.

The steam events on multiple accounts

Just add more accounts in the config.

Modules ( snippet )

read about each module in the wiki, on how to use!

Events

Events modules are stored in modules/events

Setup

Just run npm install in the root folder. ( make sure to not use the audit fix, it will break everything )

Add your account(s) into the config.js file.

Edit main.js, by setting up the modules to run in order. And how the settings should be.

And if needed change the module file.

And then run node main

Read more in the Wiki

To use

Running Modes

There is a few ways to run this.

Run Modules

To select what module to run. you have to add it into a list in the main.js file.

You just need to add the filename in the modules. ( if the module in a sub folder. you have to include the subfolder name separated by slash)

eks:

var modules = [];
modules.push('events/salequeue');
modules.push('events/FreeDailySticker');
modules.push('profileComment');
modules.push('Wishlist_AddGame');
modules.push('GameRecommend_Add');
modules.push('ActivateFreeGame');

Settings

In the main.js you can tweak settings the way how it should be running. The default settings are show below. ( Also can be foung in lib/Setting.js). To understand what each setting do, read about it in the Wiki by clicking here

{
    AuthFieldNameUsername: "steam_user",
    AuthFieldNamePassword: "steam_pass",
    AuthFieldNamesharedSecret: "sharedSecret",
    Logging: {
        ShowTimeStamp: true,
        ShowAccountSteamId: true,
        ShowAccountName: true,
        ShowStack: true,
        ShowModule: true,
        SaveLog: true,
        SaveLogMode: Enums.logging.None,
        SaveLogType: Enums.logging.type.SingleFile
    },
    RunningMode: {
        Mode: 0,
        clusterSize: 4
    },
    Request: {
        UseQueue: false,
        Time: 1000, // 1000 is 1 sec
        Mode: Enums.Request.MinTimeBetweenRequest
    }
}

Login modes

There is 3 way to loging

Script

The scripts are made to save you time and effort for setting accounts into config.

If you do not use default settings, you have to add the setting in the files.

Web panel to contol the account

I have started to create a web panel to handle the bots, soon, it will be able to provide all the function that this script offer. https://github.com/quer/Steam-bot-Controller