Closed akmaralAW closed 7 months ago
One point to mention, here I am using Box shape, because I did not see any other ways of creating collision object given merged AABBs.
Thanks! I addressed and will open a new PR with the changes we have discussed with Wolfgang.
Now it is very fast compared to previous implementation where each state was a collision object. However, the number of instances being solved is less now. I will send link to result files.