rYuuk / AstroGen

Procedural asteroid generator using compute shaders in bevy
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AstroGen

https://github.com/user-attachments/assets/0c2e8eb1-9d6a-4b55-acb2-641740cac15d

AstroGen is a procedural asteroid generator built with Bevy, it gives control over the asteroid's shape by UI sliders. It lets you customize the number of craters, the formation of ridges, and overall structure to create unique asteroid shapes.

Executable

You can download the Windows build from the releases page.

Building from Source

Prerequisites

Steps

  1. Clone the repository:

    git clone https://github.com/ryuuk/AstroGen.git
    cd AstroGen
  2. Build and run the project:

    cargo run --release --no-default-features

Acknowledgements

This project is inspired by Sebastian Lague's tutorial on procedural planet generation, which can be check out here.