Closed rahuldess closed 8 years ago
Do we decide to use three.js?
@umliuxin i havent got chance to look at it ..add your inputs also ..ill add mine by end of weekend
I check on google. It looks like there are two popular webGL wireframe
I am reading some articles about the comparison between them. It looks like three.js is a better fit for our project.
While Three.js was designed as a tool for general purpose web animations, Babylon.js was designed to take a more targeted approach for web-based game development and uses an extensive physics engine for collision detection and other intricacies involved for 3D graphics.
For reference
http://www.html5gamedevs.com/topic/12789-choose-between-threejs-and-babylonjs/ http://www.3pillarglobal.com/insights/3d-graphics-with-webgl-three-js-babylon-js http://www.sitepoint.com/three-js-babylon-js-comparison-webgl-frameworks/
thats good ..lets go with three.js
then ..i dint get chance to look into it but lets go with it as you both have looked into it.
three.js seems to have lots of support. Other libraries seem to be good for specialized applications such as games etc. but for our purposes three might be best.