rajetic / auto_oculus_touch

Tools to allow AutoHotKey to read the state of the Oculus Touch controllers.
95 stars 19 forks source link

Completely broken after recent Oculus update #9

Closed shdwp closed 5 years ago

shdwp commented 6 years ago

Sadly they broke it in the update. No buttons are working now.

Kiroorik commented 5 years ago

confirmed this issue on my end as well :( I wonder if its possible to use a Unity script and call out OVRInput for the controller status?

Kiroorik commented 5 years ago

https://developer.oculus.com/documentation/unity/latest/concepts/unity-ovrinput/?_fb_noscript=1

booty156 commented 5 years ago

recompiled dll file, working fine with lastest updates!

https://drive.google.com/open?id=16FPF1JH3HZ5WMdgpHs1VuNSuBkrGZQZ5

credit to mateuzdrawl

rajetic commented 5 years ago

Runtime 1.29 (currently in beta release) fixes the bug. Yay! No need to recompile, the current version of AutoOculusTouch works again.