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Async-Speed-with-Websockets
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Ross branch
#17
ralstonba
closed
5 years ago
0
Player is not alerted if the opponent disconnects
#16
ralstonba
opened
5 years ago
0
Draw pile/extra pile should not be displayed when empty
#15
ralstonba
opened
5 years ago
0
EmptyStackException when extra pile is empty
#14
ralstonba
opened
5 years ago
0
Websockets fail to connect on Heroku deployment
#13
ralstonba
closed
5 years ago
0
Stale Hand - Checks if a play option exists in a players hand, not if a valid play exists
#12
ralstonba
closed
5 years ago
1
Hard to tell the progress of the game, should display cards remaining
#11
ralstonba
opened
5 years ago
0
Stale Hand - After the first utilization a player can get the cards to flip regardless of the opponents hand
#10
ralstonba
closed
5 years ago
1
Win Condition - Handle case where neither player can play and their extra pile is empty
#9
ralstonba
opened
5 years ago
0
Players need the ability to declare their hands are stale
#8
ralstonba
opened
5 years ago
1
playOptions are not updated on successful drop
#7
ralstonba
closed
5 years ago
0
Edge cases and array index bounding
#6
ralstonba
closed
5 years ago
1
Angular init
#5
ralstonba
closed
5 years ago
0
Server client communication
#4
ralstonba
closed
5 years ago
1
Aaron development
#3
AaronNybo
closed
5 years ago
0
Brendan game controls
#2
ralstonba
closed
5 years ago
0
Brendan game controls
#1
ralstonba
closed
5 years ago
0