rampa069 / ZX-ESPectrum

A ZX spectrum 48K/128K emulator running on ESP32 with bitluni ESP32 VGA Board (also in TTG VGA32)
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We've Moved! Our Emulator has a New Home

Greetings fellow retro gaming enthusiasts!

We have some exciting news to share - our beloved emulator has packed its bags and moved to a new home at EremusOne/ZX-ESPectrum-IDF. (IDF - Incredible Digital Fun!)

We know it's a little sad to say goodbye to the old repository, but trust us, the new one is so much better. It's like upgrading from a rubber-keyed Spectrum to a 128k, but without the disappointment of finding out you still can't load anything on tape.

We've added some great new features and improved performance, so you can spend less time waiting for games to load and more time actually playing them. And, of course, we've kept all the classic features that you know and love.

So, what are you waiting for? Come join us in our new home at EremusOne/ZX-ESPectrum-IDF, and experience the joy of retro gaming like never before.

Thanks for all the good times, rampa069/ZX-ESPectrum repository. You were a faithful companion during many late-night gaming sessions, but it's time to move on to bigger and better things.

See you at the new repository!

Yours in retro gaming,

The Dev Team


ZX-ESPectrum (old readme for the history)

An emulation of the ZX-Spectrum computer on an ESP32 chip with VGA output based on bitluni's driver.

Features

Work in progress

Compiling and installing

GNU/Linux, MacOS/X and Windows supported.

Install platformIO:

Softlink and customize platformio.ini

ln -s platformio.ini.linux platformio.ini
# or in osx
ln -s platformio.ini.osx platformio.ini

Copy boot.cfg

cp data/boot.cfg.orig boot.cfg

Upload the data filesystem

PlatformIO > Project Tasks > Upload File System Image

Compile and flash it

Right arrow at the bottom icon bar or PlatformIO > Project Tasks > Build and PlatformIO > Project Tasks > Upload.

Hardware configuration and pinout

See pin assignment in include/def/hardware.h or change it to your own preference.

Thanks to

And all the involved people from the golden age

And all the writters, hobbist and documenters

A lot of programmers, especially