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raycrasher
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Fell-Sky
2d space combat simulator like EV Nova and Transcendence.
MIT License
2
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1
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Create random star system generator.
#33
raycrasher
opened
8 years ago
0
Feature/part animation
#32
raycrasher
closed
8 years ago
0
Editor fixes.
#31
raycrasher
closed
8 years ago
0
Turret rotation fixes.
#30
raycrasher
closed
8 years ago
0
Feature/part animation
#29
raycrasher
closed
8 years ago
0
Create prototype of in-game ship editor.
#28
raycrasher
opened
8 years ago
0
Feature/weapons fire
#27
raycrasher
closed
8 years ago
0
Add options to main menu
#26
raycrasher
opened
8 years ago
0
Add NavLights for ships.
#25
raycrasher
closed
7 years ago
0
Implement steering behavior
#24
raycrasher
opened
8 years ago
0
Feature/shipeditor wpf parteditor
#23
raycrasher
closed
8 years ago
0
Implement coloring of ships via Ship.BaseDecalColor and Ship.TrimDecalColor.
#22
raycrasher
closed
8 years ago
0
Fixed mouse input scaling issue when back buffer size and window clie…
#21
markgarcia
closed
8 years ago
1
Fix Grid System not drawing properly when camera is panned beyond size of viewport.
#20
raycrasher
opened
8 years ago
0
Camera should track "PlayerShip" tagged entity.
#19
raycrasher
opened
8 years ago
1
Fix turret rotation, and add barrel recoil and multiple muzzles.
#18
raycrasher
closed
8 years ago
0
Removed extraneous file load call.
#17
markgarcia
closed
8 years ago
0
Create a sprite border shader (HLSL)
#16
raycrasher
opened
8 years ago
4
Design a way to specify ship part animation from the Editor.
#15
raycrasher
opened
8 years ago
1
Review main storyline.
#14
raycrasher
opened
8 years ago
0
Mouse position scales differently than graphics
#13
markgarcia
closed
8 years ago
3
Add framework for proper turret barrel animation and muzzle offset.
#12
raycrasher
closed
8 years ago
0
Add dust fx when moving to preserve illusion of movement.
#11
raycrasher
opened
8 years ago
2
Integrate states: main menu, main game, ship refit
#10
raycrasher
closed
7 years ago
0
Implement Friend or foe system.
#9
raycrasher
opened
8 years ago
0
Weapons fire: Missiles
#8
raycrasher
closed
7 years ago
0
Weapons fire: Beams
#7
raycrasher
closed
7 years ago
0
Weapons fire: Bullets
#6
raycrasher
closed
8 years ago
0
Fixed input scaling issue by making game application DPI-aware.
#5
markgarcia
closed
8 years ago
0
Input scaling issues
#4
markgarcia
closed
8 years ago
2
Unresolved reference to FarseerPhysics in editor project
#3
markgarcia
closed
8 years ago
2
Create minimum viable product
#2
raycrasher
closed
8 years ago
0
Implement saving and loading ships in editor
#1
raycrasher
closed
8 years ago
0