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rbreslow
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zs
Fork of JetBoom's Zombie Survival for the "Hot Dad" Garry's Mod community.
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Howl VAC Check
#61
johnnymoe
opened
4 years ago
2
Howl Spectate
#60
johnnymoe
opened
4 years ago
0
Changes to Zombie Spawning Options
#59
johnnymoe
opened
4 years ago
0
Modify Bullet Knockback Per Zombie Base HP
#58
johnnymoe
opened
4 years ago
0
Dynamic Sigil Count based on population
#57
johnnymoe
opened
4 years ago
0
Demiboss System
#56
johnnymoe
opened
4 years ago
0
Buff Zombie Movement Speed
#55
johnnymoe
opened
4 years ago
0
Extend Voting Options for Maps
#54
johnnymoe
opened
4 years ago
0
Add Headshot Kill Icon
#53
johnnymoe
opened
4 years ago
0
Late-Joining Players don't receive a random layout
#52
johnnymoe
opened
4 years ago
0
Random Button on Worth Menu does not work
#51
johnnymoe
opened
4 years ago
0
Forcefield Emitter Deployable will not allow bullets to travel through
#50
johnnymoe
opened
4 years ago
0
Implement new gun system
#49
rbreslow
closed
4 years ago
0
FGD file is out of sync with reality
#48
rbreslow
opened
4 years ago
0
Make deployables nocollide with humans
#47
johnnymoe
opened
4 years ago
0
Make "Loading Exoseleton" Trinket a Default Feature
#46
johnnymoe
opened
4 years ago
0
Redeemed Players may appear zgas invisible
#45
johnnymoe
opened
4 years ago
0
Remove skill tree
#44
rbreslow
opened
4 years ago
0
Increase default human movement speed from 225 to 250
#43
johnnymoe
opened
4 years ago
0
Weapon FOV reduction
#42
johnnymoe
opened
4 years ago
0
Disable physics on ragdolls
#41
johnnymoe
opened
4 years ago
0
Add an administrative system
#40
rbreslow
closed
4 years ago
0
Set up default builds for the worth menu
#39
johnnymoe
closed
4 years ago
0
Point Award Documentation and Item Expense
#38
johnnymoe
opened
4 years ago
0
Position scoreboard using Panel:Dock()
#36
rbreslow
closed
4 years ago
0
Reloading a Hammer at doors deals high damage hit
#35
Galaco
closed
4 years ago
0
Loading Screen
#34
johnnymoe
opened
4 years ago
0
Clean up zombie class configurations
#33
Galaco
opened
4 years ago
0
Replace default zombie viewmodel hands with player model viewmodel hands
#32
rbreslow
opened
4 years ago
0
Replaced standard zombie's model and run animations
#31
Galaco
closed
4 years ago
0
Make Stowage skill enabled by default
#30
Galaco
closed
4 years ago
0
Zombie replaces Fresh Dead, removed Agile Zombie from zombie select
#29
Galaco
closed
4 years ago
0
Set zs_colormod cvar as disabled by default
#28
Galaco
closed
4 years ago
0
Removed Skill backpeddler, removed backpeddling penalty
#27
Galaco
closed
4 years ago
0
Make taut buff default behaviour
#26
Galaco
closed
4 years ago
0
Implement New Gun System
#25
johnnymoe
closed
4 years ago
0
Add JBGM License with the Sharing Exception
#24
rbreslow
closed
4 years ago
0
Allow pressing `R` with the Carpenter's Hammer to quickly break a door
#23
johnnymoe
closed
4 years ago
0
Set `Enable Movement Roll` from Options Menu to disabled by default
#22
johnnymoe
closed
4 years ago
3
Apply the skill `Taut` as a default feature
#21
johnnymoe
closed
4 years ago
0
Remove human slowdown when running backwards
#20
johnnymoe
closed
4 years ago
0
Remove agile dead zombie
#19
johnnymoe
closed
4 years ago
0
Replace default zombie playermodel
#18
johnnymoe
closed
4 years ago
0
Allow use of the hammer while barricade ghosting
#17
rbreslow
closed
4 years ago
0
Add GitHub pull request template
#16
rbreslow
closed
4 years ago
0
Set up a changelog
#15
rbreslow
opened
4 years ago
1
Stack overflow error on Entity:SetPhysicsAttacker
#14
rbreslow
opened
4 years ago
1
Replace Arsenal Crates with Sigils
#13
Galaco
closed
4 years ago
3
Disabled human:sigil collisions
#12
Galaco
closed
4 years ago
0
Add basic administrative functionality
#11
rbreslow
closed
4 years ago
1
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